段位 ・ DAN'I

The Rank System

Every ranked game against KataGo moves you along a ladder that runs from 30 Kyu to 1 Dan. This page explains exactly how points, promotions, rank shields, and epic promotions work, using the same numbers the game itself uses.

Your journey starts at 30 Kyu

Sign in and play a ranked game against KataGo to start climbing.

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The Ladder

Ranks follow the traditional amateur scale. You begin at 30 Kyu and count down; the numbers shrink as you grow. After 1 Kyu comes 1 Dan, the master threshold, where the ladder currently ends. Only Ranked games against KataGo affect your rank; Casual vs-AI and pass-and-play games never touch your rank.

30 Kyu
25 Kyu
20 Kyu
15 Kyu
10 Kyu
5 Kyu
1 Kyu
1 Dan
Novice30 Kyu – 21 KyuLearning the shape of the game
Student20 Kyu – 11 KyuPatterns start to appear
Adept10 Kyu – 4 KyuFighting with real technique
Expert3 Kyu – 1 KyuThe final kyu grades
Master1 DanThe dan threshold

Earning Points

Each rank holds an internal progress bar from 0 to 100 points. A win adds points, a loss removes the same amount, and stronger opponents are worth more. The stakes scale with the KataGo level you choose:

Leaf 葉A gentle opponent for learning
Win +25Loss −25
River 川Steady club-level play
Win +30Loss −30
Mountain 山Strong dan-level play
Win +35Loss −35
Flame 炎Superhuman, takes its time
Win +40Loss −40

Points never go below 0 and a loss can never skip you straight past a demotion: the bar floors at zero first, and only a loss at zero puts your rank itself at stake.

Promotion & the Overkill Bonus

Reach 100 points and you are promoted one rank. Your bar resets to 0 and you receive 2 rank shields. But the points you earned past 100 are not wasted: every 15 points of overflow buys one bonus shield, up to a maximum of 4 shields in total. Winning big right before a promotion pays off.

75 pts + Leaf 葉 win (+25) = 100
No overflow → 2 base shields
90 pts + River 川 win (+30) = 120
20 overflow → 3 shields (1 bonus)
90 pts + Flame 炎 win (+40) = 130Epic
30 overflow → 4 shields (2 bonus)

The purple-tinged segment past the 100 marker is your overflow. It is converted into shields at the moment of promotion and then discarded; the new rank always starts at 0 points.

Rank Shields

Shields are your safety net. As long as you hold at least one, a loss at 0 points cannot demote you: the shield shatters instead and your rank stays exactly where it is. Shields are only granted on promotion and never regenerate on their own.

1

Granted

Promotion awards 2 shields, plus up to 2 more from overflow.

2

Absorbs a Loss

Lose at 0 points and one shield is consumed. Your rank and points are untouched.

3

Depleted

With no shields left, the next loss at 0 points demotes you. The game warns you before this happens.

If you are demoted, you land at 50 points in the rank below, not at zero, so one bad evening never spirals into a losing streak of demotions. And 30 Kyu is the floor: you can never fall off the ladder entirely.

Epic Promotions

A promotion earned by beating Flame 炎, the strongest KataGo tier, is recorded forever as an Epic Promotion. The count never resets and never decreases; it is a permanent record of the hardest climbs you have made.

Your epic promotions appear beside your rank in the site header and in the rank panel during play.

2 Epic PromotionsEarned against Flame-tier KataGo

After Every Ranked Game

This is the complete decision path the game follows the moment a ranked match ends. There are exactly four outcomes for a loss and two for a win; nothing else can happen to your rank.

Ranked game vs KataGo ends
You won
Points added+25 to +40 depending on level
Bar reaches 100?Promoted one rank. Bar resets to 0, shields granted (2 + overflow bonus, max 4). Flame win: +1 Epic Promotion.
You lost
Points above 0Points removed, floored at 0. Rank is safe.
At 0 with a shieldOne shield consumed. Rank and points unchanged.
At 0 with no shieldsDemoted one rank, landing at 50 points. At 30 Kyu, nothing happens: it is the floor.

Every finished game is counted exactly once, even if you reload the page or reopen a saved game later. Draws (impossible under 6.5 komi, but the engine checks anyway) leave your rank untouched.

昇段

The ladder is waiting.

Choose a KataGo level that scares you a little. The bigger the opponent, the bigger the points, and the sweeter the overkill.

Play a Ranked Game